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Real-Time Collision Detection (The Morgan Kaufmann Series in Interactive 3-D Technology)
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Real-Time Collision Detection (The Morgan Kaufmann Series in Interactive 3-D Technology)
Real-Time Collision Detection is a comprehensive guide to implementing efficient collision detection systems in 3D games, virtual reality applications, and physical simulators.
Written by an expert in the game industry, this book provides the tools and know-how needed to create industrial-strength collision detection systems.
With a focus on spatial and object partitioning through grids, trees, and sorting methods, as well as intersection and distance tests for simple and complex geometric shapes, this book covers all aspects of collision detection.
Additionally, it delves into numerical and geometric robustness, graphics hardware assistance, and advanced optimization techniques.
Whether you're a programmer or an engineer, this book will become your go-to resource for years to come.
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