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- Introduction to 3D Game Programming with DirectX 12
Introduction to 3D Game Programming with DirectX 12
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Introduction to 3D Game Programming with DirectX 12
This comprehensive guide to DirectX 12 programming is a must-have for any aspiring game developer.
With an emphasis on reducing CPU overhead and taking advantage of multiple CPU cores, this book provides detailed explanations of popular real-time game effects and includes a DVD with source code and images.
Learn advanced rendering techniques such as ambient occlusion, real-time reflections, normal and displacement mapping, shadow rendering, programming the geometry shader, and character animation.
Whether you're a beginner or an experienced developer, this book will provide you with the knowledge and skills needed to create stunning games using DirectX 12.
Don't miss out on this opportunity to take your gaming to the next level!
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