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Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX
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Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX
Ray Tracing Gems II is a must-have book for game and graphics developers who want to harness the power of real-time rendering and ray tracing to enhance their applications across various disciplines.
With expert guidance, best practices, and case studies from industry leaders, this book will help you master the latest ray tracing techniques and high-performance graphics tools.
Learn how to develop real-time applications in multiple domains, including 3D graphics, virtual reality, animation, and more.
Don't miss out on this opportunity to elevate your skills and stay ahead of the curve in the rapidly evolving world of gaming and graphics technology.
Get your copy today!
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