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Mastering Graphics Programming with Vulkan: Develop a modern rendering engine from first principles to state-of-the-art techniques
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Mastering Graphics Programming with Vulkan: Develop a modern rendering engine from first principles to state-of-the-art techniques
The "Mastering Graphics Programming with Vulkan" book is a comprehensive guide to developing high-performance rendering techniques in Vulkan, the established and flexible multi-platform graphics API.
With this book, you'll learn how to leverage advanced Vulkan features, automate resource binding and dependencies, and take advantage of GPU-driven rendering to scale your scenes.
You'll also get familiar with efficient real-time ray tracing techniques that will improve the visual quality of your rendered image.
By the end of this book, you'll have a thorough understanding of the inner workings of a modern rendering engine and the graphics techniques employed to achieve state-of-the-art results.
This book will serve as the starting point for all your future experiments in graphics programming.
Don't miss out on this opportunity to master Vulkan and take your graphics programming skills to the next level!
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