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Learning C# by Developing Games with Unity 2019: Code in C# and build 3D games with Unity, 4th Edition
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Learning C# by Developing Games with Unity 2019: Code in C# and build 3D games with Unity, 4th Edition
This book is a comprehensive guide for beginners who want to learn C# programming with Unity 2019.
It covers the fundamentals of programming, from variables and methods to classes and object-oriented systems, and provides hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture.
By the end of the book, readers will be familiar with intermediate C# topics like generics, delegates, and events, setting them up to take on projects of their own.
With this book, readers can create a game design document and prototype level, explore game mechanics, interactions, and UI elements, and learn how to script and customize their 3D games.
This book is perfect for those who want to get started with software development concepts from a macro level and leverage the power of the latest C# in solving complex programming problems.
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