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A Theory of Fun for Game Design (Paperback) by Raph Koster, Will Wright

A Theory of Fun for Game Design (Paperback) by Raph Koster, Will Wright

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Price last updated : Aug 11, 2024 12:24 AM

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    A Theory of Fun for Game Design (Paperback) by Raph Koster, Will Wright

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    Customer Reviews

    3 of 5

    4 customer reviews

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    Walmart

    - 2.75

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    from tomhudson

    Perhaps because the one or two core ideas are old hat and well-accepted*, this book underwhelmed. Very readable, but not much to retain or apply. His concluding exhortations about the potential of games seemed to be cherished beliefs but presented without enough support to be useful, aimed more a...

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    from techszewski

    If I ever teach a class on video games this will be the first book I add to the syllabus. A must-read for gamers, casual gamers and designers of interactive digital environments. More importantly, I think this book is a must-read for parents and teachers. Koster does a great job of explaining wha...

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    from JenneB

    Some interesting ideas, about the art of game design. The only thing I didn't like was that a lot of the little cartoons were of the "I'm afraid of my wife" variety, which I just think is so puerile and lame. Jeez, guy, don't have a wife then, if you think she's so controlling and incomprehensible.

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    from GeertHa

    This book has brilliant passages convincing the reader that games are capable of more than just escapism. However, this book is also an unstructured mess. It takes you on a road that leads through all kind of allies and mountain passages so to speak, but you don't really know where he is taking y...

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