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- Unity from Zero to Proficiency (Intermediate): A step-by-step guide to coding your first FPS in C# with Unity. [Third Edition]
Unity from Zero to Proficiency (Intermediate): A step-by-step guide to coding your first FPS in C# with Unity. [Third Edition]
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Unity from Zero to Proficiency (Intermediate): A step-by-step guide to coding your first FPS in C# with Unity. [Third Edition]
This book is a must-have for anyone looking to learn C# with Unity and create a full FPS game without the headaches.
With twelve chapters, you'll be able to quickly and painlessly learn the necessary skills to create an FPS game and intermediate C# and Unity techniques.
You'll learn how to use Unity's built-in methods, propel airborne objects with Rigidbody physics, and create intelligent Non-Payer Characters (NPCs) that can chase and attack the player.
Additionally, you'll discover how to include advanced Artificial Intelligence for NPCs, create a 2D scrolling shooter, and generate game levels dynamically from your code.
Don't waste time trying to learn C# with Unity the hard way - get this book today and start creating your own FPS games in no time!
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