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Foundations of Game Engine Development, Volume 1: Mathematics
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Foundations of Game Engine Development, Volume 1: Mathematics
The "Foundations of Game Engine Development" book is a comprehensive guide for engineers who want to create immersive virtual simulations.
It covers linear algebra, transforms, geometry, Grassmann algebra, and geometric algebra, providing a deeper understanding of the subject matter than traditional texts.
The book includes exercises to help reinforce key concepts and applications.
With this book, you'll learn how to: * Master vector and matrix operations * Understand transformations, rotations, reflections, and scales * Work with planes and distance calculations * Utilize quaternions for rotations This book is perfect for game developers, 3D artists, and anyone interested in creating realistic virtual environments.
Whether you're a beginner or an experienced professional, "Foundations of Game Engine Development" will give you the tools you need to take your skills to the next level.
Don't miss out on this opportunity to enhance your knowledge and create stunning games and simulations!
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